AMALGAVERSE Crew #20 · You M02 · Mon 19 Oct · 12:01 p.m. ET Follow on X (opens in a new tab)

How to play · Choose!

Every day at 12:01 p.m. ET, the story stops and waits for you.

The Amalgaverse is Joseph Mallozzi’s daily choose-your-own-adventure on X. Each installment ends with options and one word, Choose! Reply with a letter and your reason; the majority decides what happens next.

New York time now: today · The dial turns once a day. The red mark is 12:01 p.m. ET, when each installment drops.

The four steps, every day

  1. 01

    Drop

    A new installment posts on @BaronDestructo (opens in a new tab) at 12:01 p.m. ET. Each one quotes the post before it, and a “Previously On” recap follows in the replies.

  2. 02

    Options

    It ends with options, A, B, C…, and one word: Choose!

  3. 03

    Reply

    Reply with your letter and tell him why. You have 24 hours.

  4. 04

    Majority rules

    The next installment picks up from the winning choice.

Why replies, not polls? X won’t allow an image and a poll in the same post, and he wants to know why you vote. His answer in full ↓

New here?

“Jump in anytime. Every post contains a recap to get you up to speed immediately. You don’t need to have voted on day one to weigh in on day twelve.”
Amalgaverse FAQ #6 · 20 Sep 2026 (opens in a new tab)

Whose call is it?

“Sometimes, you will be deciding as yourself, our 20th crew member. Sometimes, you will be deciding on behalf of any of your fellow crew members. Still other times, you will be deciding on behalf of the crew as a whole.”
Amalgaverse FAQ #3 · 20 Sep 2026 (opens in a new tab)

The stakes

“Each adventure has multiple paths and subplots. Your vote directs which one we follow. There is no single “correct” route, and mission success is NOT guaranteed.”Amalgaverse FAQ #4 · 20 Sep 2026

Rehearsal · Act One · 23 Sep 2026

Rehearse a real vote

The first decision of Mission 01, in his words. Pick a letter and see which way the crew went.

A real decision · the 23 Sep post (opens in a new tab)

You’re going aboard. The only question is how. … Whose advice do you follow?

Someone suggested every path would lead to the same place. His answer in the Mission 01 debrief:

“This was incorrect, outside of the fact that the away team’s ultimate destination was the bridge… The door in - beaming, EVA, or jumper-to-the-bay - would ultimately present its own challenges in the retreat back to the Enterprise.”Mission Debrief · 17 Oct 2026 (opens in a new tab)

Rehearsal only. Nothing is stored or sent anywhere; real votes go in the replies on X.

Last order on record · 15 Oct

“Set a course for the Rigel System,” says Kirk. “Warp nine. Engage.”

On air

Mission 02

Title not yet revealed. Monday 19 October 2026 · 12:01 p.m. ET

—DAYS
—HRS
—MIN
—SEC

12:01 ET16:01 UTC19:01 TRT

“Meanwhile, don’t forget to turn on notifications.”Joseph Mallozzi · Mission Debrief · 17 Oct 2026 (opens in a new tab)

Season one is planned as 20 missions: ten, a brief hiatus, then ten more. You’ve flown one. Seat 20 is still yours.

Season one is planned as 20 missions: ten, a brief hiatus, then ten more. Mission 01 is complete; Mission 02 is next.

M01 · CompleteM02 · Mon 19 OctSeason one · 20 planned

Launch explainer · 20 Sep 2026

From the FAQ

Five answers from the explainer Joseph Mallozzi posted the day before the story began. Read the whole FAQ (opens in a new tab)

FAQ 05

I’m at work all day. Will I miss it?

“No. I’ll be updating every step of our adventure daily at 12:01 p.m. E.T. The fandom will have 24 hours to weigh in and decide on a course of action. Majority rules. Every update will be pinned at the top of my timeline. Just please be sure to turn on notifications so you don’t miss the most recent posts.”

FAQ 07

Will you be using X’s polling feature to count votes?

“No, for two equally valid reasons. First, X won’t let me include both a visual AND a poll in a dedicated post, and the visual matters more to me. Second, I don’t want to just know HOW you vote, I want to know WHY you vote a certain way. Your overall reasoning will also factor into how your mission plays out.”

FAQ 09

How long will each adventure run?

“3-4 weeks. They have been structured like a television episode – 5 acts, with roughly 5 beats (decision points) per act. Each mission should feel like you’re experiencing a classic sci-fi t.v. episode. Just like old times!”

FAQ 10

Will the choices we make carry forward into future missions?

“Yes. If you lose the F-302, the puddle jumper, or a crew member over the course of a mission, they will be lost for future missions. Your choices will have consequences.”

FAQ 16

I get motion sick. Should I worry?

“No. The ship has inertial dampers. The ride will be smoother than a luxury liner.”

This site has them too. The Inertial dampers switch stills the camera moves and warp effects on every page.